MO NAN

digital/visual artist













The edge of the self

This project, completed as my graduate work two years ago, is a third-person perspective game that explores the concept and phenomenon of digital identity in contemporary society. It reflects on how digital personas increasingly dominate and supersede the physical human body as the primary representation of self. In the work, this idea is visualized through a mask that takes control of the body, rendering the human form secondary. The behavior and actions of the body are dictated by the mask, symbolizing the growing influence of digital identities on our physical presence and social interactions




Character1

Character2

                                                                                                                     

Character3




Final Flight Visa



This work is inspired by my experience of applying for visa to stay in UK, exploring themes of rootlessness and the search for belonging in modern society. The airport is depicted as a symbol of authority, with the security checkpoint reimagined as knights enforcing violence. Travelers are portrayed as small demons navigating through this apocalyptic landscape, evading pursuit. The work reflects on identity, migration, and institutional violence within the frame of a apocalyptic system.















We will eventually reach a safe shore


This is my most recent work, which is currently in progress. It is a digital work exploring the idea that everyone has their own Noah’s Ark—a personal journey to discover meaning and find their destination.